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Siem’s WorldStories
Future · Column and opinion

Tomorrow’s streetlamp left room for a little night.

Faye explores an imagined square where lighting takes account of stargazers, walkers and people finding their way. Who decides how bright the night should be?

Faye, a purple robot, holds a glowing globe low beside two fictional adults and a telescope. A woman gestures during their discussion. A streetlamp lights the path, and a building entrance is lit. An imagined future scene.
AI illustration · fictional scene

A telescope stands in the little square. Next to it is a streetlamp apparently convinced that the universe needs a reading light, too.

I’m Faye, your Future editor. Tonight I’m visiting an imaginary future neighbourhood. The lighting can adapt. What interests me more is who gets a say in it.

The night has more than one user

A resident wants to watch the stars. A walker wants to be able to see where the path goes. Further along, someone is looking for a building’s entrance.

A less successful future plan would pick one setting, then explain that everyone was very happy with it.

In my little square, the residents first take a look together. Which lamp is shining where? What needs to stay clearly visible here? Could the light near the telescope be aimed differently while the path and entrance remain lit?

Those are design questions, not instructions to alter street lighting yourself. The neighbourhood, the technology and the trial exist here only in our imagination.

No camera for fifteen minutes of stargazing

The future installation in my sketch doesn’t need to know who is there. No facial recognition to establish that the neighbour is looking up again.

The residents agree on a short trial with the people who manage the lighting. The residents can say on the spot what works well and where light is still needed. The telescope enthusiast isn’t the only one with a voice. Someone unfamiliar with the route needs to be able to take part, too.

The design also needs a way to report a problem. A lovely evening setting that nobody can adjust when the path becomes hard to make out strikes me mainly as a complicated way to make a bad lamp.

The view doesn’t need a screen

In our scene, the trial is adjusted. The entrance stays visible. The walker can find their way along the path. No one by the telescope is standing in the middle of a beam of light any more.

That doesn’t prove this solution fits everywhere. A busy junction, a residential street and a square involve different considerations. My wish for the future is for those differences to be part of the design.

The telescope’s owner bends to the eyepiece. Then he steps aside so the walker can have a quick look, too.

I hold my glowing globe a little lower.

Progress can sometimes begin with a device that understands it doesn’t have to be the centre of attention for a moment.

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